Room With A View

September 16, 2006

I’m Not A Gamer




I’m not a gamer. In fact, games drive me nuts. Once in a while I’ll sit with one of my kids and try to play but within a few minutes frustration builds inside me to the point that I’m ready to throw the controller across the room. I’m not a gamer but I try to be open-minded. I’m not anti-gaming.

I’ve read about Marc Prensky’s work and I’ve listened to a couple of podcasts by him. To those that don’t know his work, he writes about gaming and what kids learn through it. Most recently I listened to Prensky being interviewed for Apple’s Cut To The Core: Essential Podcasts for Educators. (subscribe here)

Last class yesterday afternoon I used the podcast with a seventh grade class. It was the last block of a long week. It was our mentoring trip week so half the middle school students went on trips at the beginning of the week while half went on trips at the end of the week. This group had traveled at the beginning of the week so it meant we were all a bit tired by Friday. It seemed like a good time to change things up and see what they thought about Prensky’s ideas. I played clips from the podcast, pausing periodically to get their feedback on what he was saying. I was blown away.

At one point Prensky comments that parents should really thank their kids for playing games because they learn so much. Of course the kids loved that idea. They gave examples of what they’ve learned from games. One student pointed out that what he knows about WWII he learned from a game. (He named the game but I didn’t catch it.) Another student—one of the quietest in the class—said that when playing games he learns about how he learns. (The conversation veered in another direction before I could flesh out this idea properly but I’d like to follow up on the idea later.)

The students felt very strongly that gaming is a social activity. They play with other people either on-line or in the same room. Even when they’re not playing they talk to other kids about the games in order to learn how to advance to the next level.

One thing we didn’t resolve was the idea of violence in games and it’s acceptability. We ran out of time while we were discussing it. There was some division among the kids on this issue. Many students felt that games were fantasy and as such violence was okay. Other students brought up stories of kids doing violent acts and saying it was because of violence in games.

It was a great discussion. I learned a lot from them. As good as the discussion was, we still only heard from a handful of students. Perhaps small group discussions would help. More Web 2.0 tools like blogging or discussion boards may work as well. Also, Web 2.0 tools would have the advantage of keeping the conversation going even when we run out of time in class.

Create a free edublog to get your own comment avatar (and more!)

No Comments

No comments yet.

RSS feed for comments on this post.

Sorry, the comment form is closed at this time.

Powered by WordPress. Hosted by Edublogs.